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Oct 172007
 

Most kids wanted to be something like a fireman or an astronaut when they were growing up.


Me? I wanted to write music for videogames. Some of my favorite pieces of music came from my Commodore64 and Nintendo, classics that I still whistle whenever I find myself in an empty, echoey space.

Think about some of your early videogame experiences. How many themes can you remember? The classics are all accompanied by tunes that we remember to this day. Pacman. Zelda. Mario. Brilliant works defined as much by the restrictions of the “instrument” as by the imagination of their composer.

Well, life often takes you in different directions from your childhood dreams, but I’m lucky enough to get to play at mine as an adult. There’s a whole scene dedicated to writing music for these platforms, and I’ve been dying to dive in, but didn’t really know where to begin.

Luckily, GameBoy Genius over at 8bit collective has put together a great how-to for getting started with gameboy music, complete with a gameboy emulator and awesome tracking software for the gameboy itself. Here’s a sample of what you can create with it(mp3). The gameboy’s limitations gave it a sound very similar to the C64, which also holds a special place in my heart. There’s apparently a “getting started” guide for C64 music as well, guess what I’ll be checking out next?

Oct 162007
 

We now have a subversion repository setup.  Check it out here:  svn.nycresistor.com  It’s publically readable, and you need a username to commit changes.  Since it’s publically readable, you’ll probably only want to put things in here that are GPL, CC, or otherwise free.  If you have something proprietary and/or secret, it doesn’t really belong.  It seems like most of our projects will be open source though which is awesome.

If you don’t know what subversion is, read more here.  If enough people are interested, I can also give a quick tutorial on how to use it at a meeting or whenever really.

I’ve set it up initially to have 3 different areas:

/projects.  this is where we store projects like the led cube stuff, the binary watch, etc.  consider this the trunk.

/releases.  when we get to a milestone in a project, we should copy all the files for that project to here to make an easy to reference ‘tag’

/users.  create your own directory in here to play around with.  your very own sandbox!

If you want an account to be able to make changes to it,  please email me at [email protected] with your desired username and password.  I’ll add you to the system and you can do whatever you feel like.  Please be courteous of other people’s files though.

Viva la resistance.

 Posted by at 12:17 pm
Oct 162007
 

bbb_module_wh3.jpg

Ok, this thing even has Arduino Clone stamped right on it and it’s $15. Yep, FIFTEEN BUCKS! True, it doesn’t have a usb connection on it but if you’ve got the tx/rx doohicky then you don’t need that anyway, right? – Link

Oct 162007
 

Wow, I really want to get my hands on one of these and see how they tick!

This little guy is named Zeno. He appears to be a very capable robot with 28 different motors and a flexible face for communicating emotions.

The general public got their first real look at Zeno at Wired NextFest, and he appears to have created quite a buzz.

Check out this video of Zeno in action.

Isn’t his face creepily expressive?

Most robots of this kind are unfortunately just expensive toys, limited in what they can do and essentially just playing back sequences of movement previously recorded. Zeno aims to buck that trend by hooking up wirelessly to your computer, giving it a lot more thinking power. Couple that with the AI technology by Massive, the same team behind the AI used in The Lord of the Rings and lots more films, and you’ve got an a thinking, learning robot.

It sounds insanely cool – I really hope that it’s open to tinkering and hacking once they’re available.

Oct 152007
 

boarduino_lrg.jpg

Lady Ada over at Adafruit has boarduinos in stock. These are arduino-style microcontrollers that are set up to fit on breadboards. This solves one of the pin spacing problems on the digital i/o side of the original arduino board and they’re cheaper because you’ve gotta have your own usb to tx/rx conversion tool.

I got one of those little usb to tx/rx converter doohickies recently at the NYU computer store right near Washington Square park. You also need one of these little tools for the Lily Pad ‘duino, so get yourself set up!

Boarduinos – Link
NYU computer store – Link

Oct 112007
 

Here’s an mp4.

Nick got his lily pad to say hello world, which in microcontroller-speak means that he got an LED to blink on and off.

It was a bit tricky because the arduino code version 10 hadn’t come out yet, so he was working with the alpha code. After some poking around, the official version 10 code still isn’t out. Here’s the alpha version. – Link

After I get another two videos up, I’ll get us set up with an itunes channel. If someone wants to make a better intro and outro for these videos, go for it!

The above video is hosted at blip.tv which is my favorite place. – Link
There’s an audience at youtube so I slapped it there too. – Link

Oct 112007
 

Hey all, I’m going to be in my lab pretty much all day Saturday and Sunday this weekend. I’m going to be working on my project, and you are all invited to come hang out, hack on your own project,  help with mine, or whatever. I have a couple of tables for workspace, and lots of random tools if you need them. I think Bre and Eric are coming out on Sunday, but I’ll be there both days. Consider this a bit of a teaser / makeshift space until we can get our actual NYC Resistor clubhouse. The workshop is located in Williamsburg near Kent and S 1st st. Call my phone at 347.244.3219 or email me at [email protected] if you are interested and I can give you the full directions.

As you may know from the meeting last night, I’m working on a fun open source project called RepRap. To summarize, its essentially an open source 3D printer that we’re building from scratch. I’ve been working on it for a while, and even though I’m close to having my first version up and running, I could still definitely use some help. Bre thought it would be a good idea to go over the main areas where I need help in the hopes that some of our smart friends could help!

Host Software

The biggest area where I need help is writing the host software. I have a solid programming background on the web, but I haven’t done much with client applications. I’m planning on using Processing and making a rad host control software. Ideally if you could help me with stuff like GUI interfaces, menus, and possibly serial communication, that would be awesome. If you have a java background, or even a programming background, I’d love to chat with you.

Graphic Design

I’d like the host software interface to look amazing as well as be amazing, and in order to do that, I need some pretty pictures made! I have some ideas for what i’d like for the host interface, specifically that it would be freaking awesome if it looked steampunk. Other than that, I would just generally love some help. It really shouldn’t be too hard, and I think it would be a fun project to work on.

Firmware

The robot itself is run off a single Arduino. I’ve started writing the code, and I think its coming along nicely. I would definitely love to have some help with it, or even just have a couple people run their eyeballs over it. A couple areas I could use help on are the serial comms, and the stepper algorithm. Someone with a good grasp of geometry could really help out here.

Mechanics

The mechanics are mostly done, but I’m always down for suggestions and improvements. I think Bre and I have really nailed it so far, and the axes really glide smoothly. If you’re a mechanically minded person (or even if you’re not!) feel free to come check it out.

Mostly there is just alot to be done. None of it is super hard, but the project is rather large and there is plenty to do. If anyone is interested in the project and/or helping out, I’m sure I could help you find something that you could do. Since the project spans all sorts of areas from software to firmware to electronics to mechanical, if you have skills in even one of those areas you can get started. If you don’t have skills in those areas, but are interested in learning… there are so many cool things here to learn about. When I started out with this project a year ago, I didn’t know anything about it. I just knew that it sounded awesome and that I wanted to do something cool. I still don’t know everything about it, and I’ve failed often in my quest, but I’ve learned a ton and had lots of fun along the way. Hopefully you will too!

~Zach Hoeken

 Posted by at 7:23 am
Oct 102007
 

sculpture

Chair image

I just received an email about ponoko.com. What is it you ask? I had a hard time trying to figure that out myself at first, but after toiling through the site to find the FAQ, I found out that it is a very cool application/product. Ponoko is a laser cutting site that allows you to design something to be laser cut, whether it’s 2d art or a 3d piece of furniture. They have great starter templates that you can download and use in multiple different applications. Then, when your design is ready you have 3 options: You can ‘Browse & Buy’, ‘Make & Sell’, or ‘Mingle & Share’. The site About page says the following:

Ponoko is the world’s first personal manufacturing platform. It’s the online space for a community of creators and consumers to use a global network of digital manufacturing hardware to co-create, make and trade individualized product ideas on demand. The ponoko.com marketplace connects creators, consumers, digital manufacturing hardware and service providers to promote, make and trade products on Ponoko and social networking websites.

I’m not sure how much the printing and laser cutting will cost, but it’s a great idea. Let’s hope people use it.