Buy Magic Mushrooms
Magic Mushroom Gummies Best Amanita Muscaria Gummies
Mar 252008
 

303765594_18a8070660_o.jpg

Learn how to turn virtual 3D models into tangible paper models! This class will give you the basics for taking a pre-existing 3D model and get it ready for becoming a physical object. We will use Blender to learn to “decimate”, which gives 3D models that much sought after lo-tek aesthetic, and from there take our finished virtual forms into Pepakura. This program will “unfold” our mesh into a flat plane complete with tabs and allow us to cut, paste, and fold our way to a physical manifestation of a virtual object!

If you have previous experience with 3D and have a model you would already like to make out of paper, please come with that model. Otherwise there will be a compilation of found 3D models to choose from. Please bring a laptop with you and install Blender and Pepakura prior to arriving. We’ll be printing your models out on Card stock which will be provided but that said, please bring a glue stick, a pair of scissors, an xacto, a ruler and something like cardboard or those cutting mats so that you can make your cuts on without defacing the lovely tables in the classroom.

Sun Apr 27 12:30 – 15:30
$75 plus $5 materials fee for card stock and printing stuff out.
Sign up for this class! – Link

  3 Responses to “Rapid Prototyping with Blender and Pepakura”

Comments (3)
  1. Hi, I found your blog via Google while searching for 3d model and your post regarding looks very interesting for me.

  2. Cool, such a huge Turkey! I hope you will ever get the possibility to print your models in 3d. We print lot’s of maquettes, scale models and prototypes using plaster. Have fun in april!
    cheers
    rene
    http://www.sotopiaconcepts.com

  3. I’m a Linux user, and Pepakura doesn’t work fine on Wine…

Leave a Reply to nitrofurano Cancel reply

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

(required)

(required)