Acceling My Rometer

Processing Application I’m currently exploring adding an accelerometer to a project I am working on. The most difficult part so far is figuring out how much tilt you should allow before executing an action. Accelerometers can be extremely sensitive, which is great for mainstream applications like the Wii and Nike running sneakers but I need much less sensitivity. That said, I found a great Processing application to visually show what your Arudino and accelerometer are doing, and how fast they are moving.

Click here to see the example

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