This project makes Kyle’s [and Matt Mets’] “Blind Self Portrait” bot great again by combining it with Trammell’s whiteboard drawing “Polargraph”. The attendees will be able to pose for a portrait that will be drawn life-size on a whiteboard for selfies or flip-chart paper for them to take home.
Nick Brewer is bringing two projects to this year’s Interactive Show, a suitcase photo booth and a tiny arcade cabinet.
I tend to draw inspiration from taking new technology (usually Raspberry Pi’s) and installing it into old/unusual places. The photo booth is actually built out of a suitcase I found in a rural Michigan thrift store, and the portable arcade is designed to look like a nice jewelry box, but with a full game system inside.
More pictures and technical details after the break.
Tickets are on sale for this years Interactive Show and project submissions are starting to roll in. The Interactive Show is our annual party and fundraiser that invites hackers from around the region to show off their cool interactive projects with beats and beers provided.
There’s still room in the show for new submissions, so come show off your stuff. This year’s theme is #MakeInteractiveGreatAgain. It’s a great excuse to make that delusion-powered hot air cannon you’ve been wanting to build, or put a new twist on an old project and make it even more awesome!
Spring is here and it’s time for another Interactive Show! This year’s theme is #MakeInteractiveGreatAgain. The party is on May 14th and as usual we’ll provide the music and libations.
If you’ve ever wanted an excuse to build a dancing toupée bot, now is the perfect time. Or pull out an old project and do something new with it to make it great again. We’d love to show off whatever you’ve been working on, so drop us a line!
We’ll be closed tonight for Memorial Day. See you at Craft Night on Thursday. Have a great holiday!
Don’t forget our 6th annual Interactive Show is this Saturday!
Here’s some updates to our Burning Man project, The Temple of the Unticketed. We finished and submitted our proposals to Burnging Man Arts. You can find the proposal, budget and project plan in our GitHub. We worked really hard dotting the eyes and crossing the tees, hopefully they’ll notice and support the project. While we wait we continue to work.
Max has made good progress on revB of the BeagleBone cape. Unfortunately the boards to hook up the TFTs got lost in the mail. No, really. OSH Park is sending us another batch for free, so thanks to them for that! Once we get those we should be able to try a scaled up test.
Finally I managed to get a first pass at the virtual installation done. It’s my first pass at anything non-trivial in three.js so it might be a little rough around the edges. Any vignettes you create will go up on the virtual installation. Try it out!
Max and I pleased to announce a new project we’re working on for this years Burning Man called the Temple of the Unticketed. We recently passed the first hurdle of getting a grant from Burning Man Arts and are working on submitting a full proposal now.
The Temple of the Unticketed brings people together, even if they can’t make it to Burning Man. The installation encourages participants both on and off playa to contribute four frame photo vignettes which are displayed on 512 backlit LCD screens attached to eight freestanding structures.
We’re using a BeagleBone Black to drive blocks of 16 screens, which was a real challenge using the onboard PRUs. Max figured out a way to hack the GPMC to jam data, he’ll post more on that later.
Due to the arrival of our new laser, and the need to install it properly, the LASER IS DOWN this Monday, and laser night on 12/29 is cancelled. We hope to be back and running next week!