Archive for the 'gameboy' Category
Download and play “Mario Mario Mario Mario Mario”!
Here’s my game from the recent art party. One of my co-workers has the all-time high score of 9600. Go download it and use your favorite emulator and break 10000!
Don’t have an emulator? Go download one here. Install that and use it to open the .gba file. Post your scores in the comments!
Here’s the game
Here’s the source
The Scale of Sound @ The Tank NYC 5/28/08
Since when were hackers the best thing happening in Avant-garde music? SINCE ALWAYS DUMMY!
This event is curated by Speaker Synth artist Lesley Flanigan.
excerpt:
This Wednesday night at the Tank, a group of amazing people come together for a night of performances based on amplification. It will be AWESOME! A really special opportunity to see such a great, eclectic group of performers all in one night. For my part, I will perform both my latest speaker feedback instruments and Bioluminescence with Luke DuBois. So please come out and join us all for drinks, fun, and sound!
~Lesley
now come check out this awesome show at the tank in NYC at 7:00 pm

Map:
No commentsGetting started in GameBoy music composition
Most kids wanted to be something like a fireman or an astronaut when they were growing up.


Me? I wanted to write music for videogames. Some of my favorite pieces of music came from my Commodore64 and Nintendo, classics that I still whistle whenever I find myself in an empty, echoey space.
Think about some of your early videogame experiences. How many themes can you remember? The classics are all accompanied by tunes that we remember to this day. Pacman. Zelda. Mario. Brilliant works defined as much by the restrictions of the “instrument” as by the imagination of their composer.
Well, life often takes you in different directions from your childhood dreams, but I’m lucky enough to get to play at mine as an adult. There’s a whole scene dedicated to writing music for these platforms, and I’ve been dying to dive in, but didn’t really know where to begin.
Luckily, GameBoy Genius over at 8bit collective has put together a great how-to for getting started with gameboy music, complete with a gameboy emulator and awesome tracking software for the gameboy itself. Here’s a sample of what you can create with it(mp3). The gameboy’s limitations gave it a sound very similar to the C64, which also holds a special place in my heart. There’s apparently a “getting started” guide for C64 music as well, guess what I’ll be checking out next?
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