phooky

Mar 092011
 

In honor of the successful final mission of the storied Space Shuttle Discovery, we’ve decided at great personal expense to have a last-minute Space Shuttle Discovery** Memorial Hack Fest at NYC Resistor this Saturday, March 12th, from 4:30 to 11 pm! Stop by with your crazy in-progress projects and help them progress! We’ll be having a show and tell at the end of the evening, so stick around and make things move, blink, and buzz!

*We will be selling pre-fried packets of exotic Ramen noodles at the attainable price of one dollar.

**Special thanks to the anonymous NASA employee who managed to snag us one of the hubcaps. We’ll make a plaque!

 Posted by at 9:53 pm
Jul 172010
 

Travis Goodspeed and others designed a very, very sweet little MSP430-based badge for this year’s HOPE. It allows the OpenAMD project to keep track of where you are and what you’re doing by broadcasting a unique ID. However, we’ve discovered that there are some people, like Travis himself, who aren’t nearly as ubiquitous as they should be. Wouldn’t it be nice if you could help out by being Travis, too? Well, now you can! Opendopple is a cute little modification to the stock firmware that allows you to clone others. Just trigger the rightmost general I/O pin, and it will clone the ID and sequence number of the next packet it can find. Resetting your badge will restore your original ID.

You can find the source here. Read the readme, and have fun!

 Posted by at 6:01 pm
Mar 222010
 

It’s been a while since we had a March Madness post, so here’s a little snippet from this past weekend: a script for processing small pixel fonts for use in 8-bit AVR applications.  Like this:

I couldn’t find any free 7-pixel-high fonts that I liked, so I whipped one up in GIMP.  Here’s the source image that I generated the font from:

Getting a raw B&W image into a usable format after the cut.

Continue reading »

 Posted by at 8:56 pm
Mar 042010
 

I can’t just sit on the sidelines glowering at all the happy coders all month. Here’s my first code snippet for the month: spherify!
Approximately Earth.

It’s a simple little python script that uses an image file as a heightmap, maps it on to a sphere, and spits out an STL file.  It can be charitably described as “crude”.  Usage:

Usage: spherify.py [options] source

Options:
  -h, --help            show this help message and exit
  -o OUTPATH, --output=OUTPATH
                        output to given path
  -r RADIUS, --radius=RADIUS
                        radius of lowest point in mm
  --height=HEIGHT       additional radius of highest point in mm

You’ll need to have the python imaging library installed to use it. Source after the break.
Continue reading »

 Posted by at 12:30 am

Old Video Games

 Uncategorized  12 Responses »
Feb 042010
 

Before there was Mario Kart, there was Mystery Cart:

Shelby found this Atari 2600 cart lodged in the floor under an eighty-pound steel plate at the new Resistor space.  Other than a ’78 copyright, there’s no indication of what game it might be.  Anyone care to make a guess before we hook it up and read the ROM?

 Posted by at 6:00 am

Numitron Clock

 Uncategorized  No Responses »
Oct 052009
 

Just before he silently stole away on a secretive mission to distant lands, Ranjit left a hoard of lovely obsolete electronics at the lab.  Among the treasures were a couple of old counting units with 7-segment incandescent displays, sometimes called numitrons.  I’ve turned this one into a simple clock.

Thanks to Charles for the spare pushbuttons, Ranjit for the original unit, and Evil Mad Scientist for the protoboard.

 Posted by at 2:01 am
Sep 062009
 

Sometimes you find interesting things in the oddest places.

Like a funnel of crashing foam.

Or a new Jovian moon.

 Posted by at 12:55 am