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Mar 252008
 
gameboy

Have you ever wanted to make a Gameboy game? Do you yearn for the days of yore when men were men and graphics code wrote directly to video memory? Have you ever wanted to tell a DMA controller who’s boss? Then c’mon down to my Gameboy programming classes! You’ll learn that, armed only with a laptop, an emulator, and some GNU tools you too can hack the Gameboy with the best of ’em. Two sessions, two hours, too awesome! Get your tix and let’s get hacking!

Sign up!Link

For this class please bring the following:
  – A laptop. (if you really don’t have one, let me know)
  – Optional: Gameboy, GBA or DS
  – Optional: Lab fee to get Flash cart (email me if interested)

Date – Saturday, April 12, 2008 and Saturday, April 26, 2008
Time – 4:00 pm – 6:00 pm
Cost – $100 (for both)
Location – NYCResistor (Map)

Make sure to check out all the other NYCResistor classes! – Link

Justin Day is a co-founder of video startup blip.tv and pioneering collablog linkfilter.net. Email reverse(“vt.pilb@nitsuj”)

  7 Responses to “Writing Gameboy code for the old skool hacker”

Comments (4) Pingbacks (3)
  1. Not sure, but is this Gameboy (classic), GBColor, or GBA? You might not know that the DS won’t do GB/GBC games natively, you need to run them in an emulator like Lameboy (at which point you’re better off using a PC emulator)

  2. ConstyXIV: Good to know on the DS incompatibility. This will be more the classic GB and GBC level of code. All the development will be done in a PC emulator so a gameboy isn’t strictly required.

  3. Hello Wow what a fantastic article about Hack Sign! Your keen insight into Hack Sign is informative and creative. I look forward to reading other articles you have. Thanks.

  4. I’ll do it on Friday.

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